SWTOR Operator IX Nightmare TFB guide
A guide to defeating Operator IX in SWTOR Nightmare Terror from Beyond (TFB) operation.
General information & Video
- HP: Datacores – 169k, Operator IX – 2.15 million on 8m.
- Enrage: ?
- Loot: 1x Kell Dragon Boots, 1 random Shadowed item (L75 stuff without set bonus), 8 Elite Commendations, 6 Ultimate Commendations, 1 Mass Manipulation Generator, 1 Exotic Element Equalizer on 8m.
Video (Live server)
Main Differences from Hardmode
Phase 1 – Datacores
- No failing any phase or entire raid wipes
- Datacores need to be killed within 5s of each other
In Nightmare mode, you can no longer fail any of the phases. Doing so will cause an automatic raid wipe. If you are used to failing purple in hardmode, this tactic no longer works.
The two datacores have to be killed within 5 seconds of each other as they gained a new buff called Dual Core in Nightmare mode.
When one datacore dies, the other datacore casts White Parallel, a 5 second cast. At end of the cast, the remaining datacore gains significant damage mitigation and might cause you to fail that particular color, resulting in the spawn of rectifiers.
What this means is that your raid DPS will need to be split into two, with DPS responsible for the datacores that spawn in the top half of the map and DPS responsible for datacores on the bottom half of the map (everytime the datacores spawn, one is always at the top part of the map while another is opposite of it at the bottom part of the map). Call out their % and don’t kill until you are certain the other side can kill theirs within 5 seconds of yours.
When you don’t have an even number of DPS killing the datacores (i.e. you have three DPS), you can have two DPS help bring one datacore really low and then have the one of the two DPS swap to the other datacore with just one DPS. Then you need to coordinate to kill both within 5 seconds of each other.
For reference, we have our group set up as this way during the datacores. You can get away having two DPS on the consoles/middle during Blue as the timer is fairly lenient. For both orange and purple we have 3 DPS killing the datacores and one of them swap between the two datacores when one gets low. For yellow we have all the DPS free to meet the shorter timer.
Console | Middle | |
Blue Team | DPS | DPS |
Orange Team | Tank | DPS |
Purple Team | Healer | DPS |
Yellow Team | Tank | Healer |
Phase 2 – Operator IX
- Don’t step on a wrong color circle or you wipe the raid
The main mechanic change for Operator IX is to not step on color circles that are not your own during Black Obtuse. This means you should stay away from these color circle areas and not run through other player’s color circles to get to your own. Doing so will get you killed in Nightmare mode.
Reminder of Hardmode mechanics
If you are not familiar with the hardmode mechanics, here is a quick brush up for you. For a more detailed guide, please consult this guide.
Phase 1
- Raid is split into four teams of two, each team is assigned with one of four colors: blue, orange, purple, and yellow. One player in each team need to stand in the circle with Master Controller while the other player deactivates one of the panels to take off the shields on the Data Cores.
- You have 70 seconds for Blue, 60 seconds for Orange, 55 seconds for Purple and 50 seconds for Yellow to kill both Datacores. Failure to do so will spawn a Rectifier add in addition to any adds that come during those colored phases (Orange and yellow phases spawn Regulator champion adds while blue and purple phases spawn strong Recognizer adds)
- In addition, everyone need to kill their color sphere to get a buff for phase 2.
Phase 2
- During Black Obtuse, everyone need to find their color circle and stand in it. Failure to do so in a timely manner (8 seconds) will result in the raid taking massive damage.
- Operator IX will call out a random player in the raid for deletion protocol by a certain color. A raid member with that color’s buff must run into the player being called out to protect them from deletion protocol.